280.2
The Power of Talk: Reducing the Potential for Conflict through Constructing Common Ground
The Imitation Game is an experimental approach adapted from Turing’s Test (1950), in which a ‘judge’ (here, an ethnic Estonian) through a series of questions detects a ‘pretender’ (a Russian-speaking Estonian) and an actual ‘representative’ of their social group. The method has proven itself valuable in the assessment of interactional expertise, a key element that enables cooperation between different social groups (Collins et al. 2006, 2015). In this paper we zoom in on the communicative characteristics that facilitate a dialogue across putative group boundaries. To this end, we focus on the interactive means people use to achieve informational and interactional CG. To analyse the processes behind the establishment of CG we adopt and appropriate a number of concepts, such as psycholinguistic alignment (Pickering & Garrod 2004), joint action (Clark 1996), affiliation and affective stance (Stivers 2008, Stivers et al 2011). Each is served by meta-communicative strategies for monitoring CG in more tacit or more explicit manners (Bahtina-Jantsikene & Backus fc.). Finally, we investigate the interplay between pre-existing and emergent CG (Liu & Liu 2016) and how their manifestation in conversation reflects the formation and maintenance of social groups.