567.4
Statistical Methods and Network Simulation: The Role of Limited Information in Edge Formation
We use agent based simulations to consider the effects of assuming full versus limited information in evolving social networks. First, we limit information in a network’s evolution based on the existing network, partitioning the list of potential new friends between those within one’s local network (e.g. 3-step acquaintances) and a small sample of strangers. We test whether limiting information about potential matches generates more realistic graphs in terms of the average path length, clustering, edge distribution, and connectivity, as community size increases. The question of limited information is then extended to sexual history networks, again, partitioning potential matches into those in one’s local network and a small sample of the general population. The evolution of social networks is based on an exponential graph models while the sexual histories implement a Gale Shapely Matching Algorithm, as seen in the literature on the stable matching problem.